Manticore
Large monstrosity, lawful evil
Armor Class 14 (natural armor)
Hit Points 68 (8d10+24)
Speed 30 ft., fly 50 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 17 (+3) | 7 (-2) | 12 (+1) | 8 (-1) |
Senses darkvision 60 ft., passive Perception 11
Languages Common
Challenge 3 (700 XP)
Tail Spike Regrowth. The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a rest.
Actions
Multiattack. The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) piercing damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) slashing damage.
Tail Spike. Ranged Weapon Attack: +5 to hit, range 100⁄200 ft., one target. Hit: 7 (1d8+3) piercing damage.